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    Updated terms of service and a new server


    Marx1

    Hello Everyone!

    Over the last couple of weeks there have been a couple of disputes, full-on fights, internal to staff and external discussions over one issue:

    Rules, and enforcement of these rules.

    This issue has made it's way up to Josh, the owner of JAC Gaming. We all recognize there is a problem - on both sides of the problem. Staff and players define things differently, and staff enforce differently. Some players follow the rules, some don't, and some push the limits to see what they can do.  

    We recognize there has been a decline in players, quality of staff, and it's management. Because of numerous factors - from Josh switching to SantosRP, quick staff promotions, lack of training, a change of player base; high staff, player, and server turnover; something needed to be done.

    This is one reason why I'm here. I've been a long-time Jac player, former staff turned to a server owner separate from JAC, and back to a player; so I've seen all sides of the community. I'm here to help JAC grow, by presenting different viewpoints and ideas I'm also here to help out with the back-end engineering to ensure our servers stay up, and perform the best they can. One task I asked to observe what's been going on, and provide input back and provide ways to "make JAC great again".

    After discussions with Josh, Grant, VoSkorbia and some others, it was decided that we needed to update our terms of service to clarify what is, and isn't allowed; as well as officially publish our staff charter - this describes how staff should be interacting with everyone. 

    These new terms are available under the community tab; and are effective 1/1/2017 as in line with our old TOS stating we would try and publish it 30 days before it becomes effective. 

    The thought of updating our TOS has been floating around for a while, and recent events was the catalyst to make it happen. These where approved by Josh, and as of 1/1/17 are in full effect for everyone, staff included.

    We also have Staff and Player complaint forums. These are here for players to report what's going on - because honestly, we're not on all the time, and we don't want to be in police the community mode. Everyone should do their part. These forums are only visible to managers and up; and the person making the report. Please be aware that we may not respond to every report; as we will investigate the issue and take action depending on what is found. 

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    The second half of this announcement is related to a project that some of you have heard whispers of. It's called AgesPVP. This is a my brainchild after playing on some other networks; and taking elements that I like from each of them and combining into what should be a different play experience for everyone. 

    AgesPVP is a multi server (although we'll start with one) modified Vanilla PVP server. Each server is themed into different era's and will have unique feel to them. There will be a couple of challenge ages where some things will be limited to force creative ways to pvp and build bases. AgesPVP will be 1.8; and we can do other game styles as well, so if you have a suggestion of something you would like to see, like a Jailbreak, or similar please post it in the Ages PVP suggestion forum.

    So how does AgesPVP and Jac tie together? Well loosely. AgesPVP is ran on my servers, but I'm teaming with JAC to leverage an already established player base, website, store and staff. Current staff that have the JAC, Architect or similar global permissions will have the same on AgesPVP. We will be taking donations and offering ranks - but it will be different than the current modded minecraft to comply with EULA. The ranks will apply only to the survival world to begin with, and if we get enough draw for minigames/other game modes we'll offer specific things for that.

    tl;dr; TOS updated, effective 1/1/17, New Vanilla server coming.

    Edited by Marx1

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